Texturing
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| Render captured in Sketchfab |
One thing I will say before any critique over the accuracy of colours on the Tommy gun is purely for character background the chamber and the barrel aren't rust blued is because they want to take care of this weapon themselves; to stay disciplined and as a reminder, the magazine gets changed way more frequently and is not a part that is as important to her although she does fill her own magazines.
Character Texture tile
Thompson M1928 Texture tile
Character Texture tile
Thompson M1928 Texture tile
I do plan on going back through my textures and adding my own shading instead of relying on lighting as much, doing so would also allow me to add more personality to the final model. There will also be a version with the coat.
These next pictures are just renders of her in maya with the coat on.
Trying to pose the coat just by moving faces was a nightmare so I decided to rig it. There are bones running down the coat and through the arms as well as the ribcage area this enabled me to bring the arms down in a more natural looking way and on top of that I was able to open up the coat a little wider to facilitate the pose.






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