UI Layers
From what I have been told by Kenny our games environment artist and programmer I have 3 layers to work with. The background, so the backdrop images, the midground which contains the characters however in my case the text boxes and lastly the UI layer which will contain the choice options.
This is the choice screen for whether you finish unpacking the things on your desk or unpack the clothes to go in the wardrobe. I created this by combining two images corresponding to the choice you have to make, erase half of one of the images and then merge those layers. Once they are merged I took away the colour using the HSV sliders decreasing the saturation turning it greyscale, I then added a more prominent divider, that completes the background layer. Next came the text box at the bottom, since the text is going to be unique for each choice I left the boxes empty. The triangles on either side of the screen are the choice buttons This layer set up corresponds to how the choice screen will be set up in-game.#






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