Weapon design sheets
I started with designing the look of the Asterian weapon set. I had originally intended on giving them some sort of sub-machine gun or light rifle but after delving further into their character I decided a hand cannon was more fitting - 1 as a show of strength and 2 as a sign of skill as to wield one of these takes both, (in my mind the strength of will of the pilot increases the actual strength of the frame). As you can see from these two images i leaned heavily into the hand cannon direction. Using the guns the miniatures already had as a reference I tried to mix my own style and the scytales aesthetic with it to create a weapon that fit into the pre-established world and was something that I enjoyed drawing - I usually stay away from rounded guns but I could justify a few sharp edges by way of my characters general disposition and aesthetic.
Next up is the Stalker. This idea came about when doing the character turnaround - I was thinking about what I could do with its arms to make it more interesting and then I thought to myself maybe it could reshape its bone and muscular structure to adapt to its environment or shift pieces of its body to create different objects showing off its intelligence.
If you can't quite read my writing it says: The normal stalker arm has no discernible features at the end of its arm, A scythe like form, A sword form to offer a bit more range and lastly tentacle like appendages each sporting a blade tip in the shape of an arrowhead.
I also tried to capture a level of realism in the way of the fact that no mass is generated only reconfigured, stretched and or compressed. This concept is probably best demonstrated in sword with the flesh bunching up the bottom of the blade and the tentacle one with there only being five representing the five fingers I may even elude to the reconfiguring aspect by taking away other bone pieces on the arms to facilitate the extra mass it would need.







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