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Enviro Prod

 Enviro Prod

This was the initial block out of the lab scene I created each block out was created in maya I did this to create a simple layout and start constructing some props to fill out the scene.


This is the fleshed out scene in a camera angle I like and one I can develop.

After blocking in the scene my lecturer said to develop the flasks a little further and so I created an apparatus based on a condensing system commonly used to separate compounds that phase shift at different temperatures.

I decided to make a basic render to see how the colours I want would work and so when I paint over it as the final I'll also have a guide for accurate shadows. I also added in another flask in the foreground to add more interest to the image and to frame all of my props on one side of the frame.

I took this screenshot so I could see the stool through the flask and so I have a flat image to work off of first.












Pre post processing Clean version of the lab


Pre post processing Overgrown version



Post processing applied


Post processing applied overgrown

There's not really much to talk about all this is, is a paint over of a render I made, the post processing is an application of bloom and a chromatic aberration. 

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